Pripyat Interior Project - Part 7, Maya Dynamics
INTRODUCTION This is the seventh part in a series of blog posts about 'Pripyat Interior', a month long 3D art project by Albert Naumov...
Pripyat Interior Project - Part 4, Asset Creation Insight 2
INTRODUCTION This is the fourth part in a series of blog posts about 'Pripyat Interior', a month long 3D art project by Albert Naumov and...
Pripyat Interior Project - Part 3, Asset Creation Insight 1
INTRODUCTION This is the third part in a series of blog posts about 'Pripyat Interior', a month long 3D art project by Albert Naumov and...
Pripyat Interior Project - Part 2, Whitebox
INTRODUCTION This is the second part in a series of blog posts about 'Pripyat Interior', a month long 3D art project by Albert Naumov and...
Delta Labs Breakdown - The Creation Process
This post outlines the various work that went into creating the Delta Labs CS:GO level. Planning At this stage a layout of the desired...
'A Scientist's Machine' - UDK Environment for University of Bolton
Engine: Unreal Engine 3 Tools Used: UDK, Maya, Photoshop, Crazy Bump Duration: 3 months Completion: 14/12/2013 Role: Solo Project -...